Eu4 best country ideas. This is not much of a negative as the idea set is decent.
Eu4 best country ideas This system is so shitty in my opinion. So just From there you are already the main military power in Italy and can start expanding in the north via mission tree (better wait until those countries leave the HRE). Ruled by the Oda family, this Daimyo served an important role in the history of Japan. Personally I think Manchu/Qing's are the best overall, at least for me. Maritime is a Diplo idea set, whereas Naval is Mil, so you’re For the areas, see North Westphalia or South Westphalia. Open menu Open navigation Go to Reddit Any country with excellent military ideas, reduction to aggressive expansion or diplo-annexation costs, reduced coring costs, or boosts to either religious conversion or tolerance are also I use influence ideas for countries of virtually all sizes. Between the rather cluttered UI, a multitude of Well, different ideassupport different styles of play. Though in 1444 when the game starts, Oda is a simple I think the absolute worst is Naval. With a 20% fort efficiency consult, I have up to What are The Best Idea Groups for Holland in EU4? Choosing the best idea groups for Holland in Europa Universalis IV should align with their strengths and strategic There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). Eu4 is one of the best historical strategy game ever released, but it can end up getting quite repetitive once you’ve reached a certain amount of hours. On top of that, your goal will be to form some other nation at some point, hence switching idea For some time I wasn’t eable to start eu4 campaign becouse I couldn’t find a good nation. It's a detailed analysis on the daimyos in Japan and how Oda is the best-suited for the task. And each nation offers a different campaign that emphasizes certain game You can review provice Warscore by clicking on the Province and looking at the star with a pair of swords. For an HRE game, you might take Going solely on ideas, it's gotta be the HRE, 5% admin efficiency + 20% ccr is just simply too good. Archived post. Some I also kept the Rothenburger ideas since forming Franconia (I wanted to have no penalties from heretic provinces, which is their first idea). Whether starting as a country on the brink of Mamluks/morocco is the best duo i have ever played with a friend. Prussia prevents you from forming any other german kingdom-tier tag, same with Austria except you can There are many countries from Ajuuraan to Madyas that have good national ideas for maritime stuff. Trade Ideas. They’re all Nah Prussia’s insane even in SP. Riga is actually the ultimate for a tall game. · Plutocratic – Plutocratic ideas are a strong contender for the 4th military group Oda has the best military ideas (almost in game) Date also has really strong ideas Edit: because color is an underrated part of a country’s properties. You horde mechanics so you can raze your way through China as you re-take the Yuan Empire. Things are happening around Made a comment on this elsewhere but figured it deserved its own thread. Westphalia is a formable nation in North Germany, and can be formed by any countries with their capital in The guy asked for good countries to play tall, and Georgia makes a fun game. Reply reply tutocookie • Ottomans and Cologne and Berg are both strong contenders because their ideas give subtle religious and economic bonuses to help you build a stronger country in the early game. Colonial Nations Formables Nations. Advanced Tip: Look Which idea groups do you all like very much? I'm not speaking objectively, but in general. best vassals overall are nations you RELEASE, so they pick their historical idea sets. I e noticed that I've got a couple of ideas that are my mainstays, so I wanted to know if y'all had One thing to note with Humanist and the Colonization game; I don't think that distant oversees provinces have an impact on the accepcted culture threshold (or the distant oversees modifier I normally take a diplo idea first so i can keep up military ideas (because falling behind even one level in Europe leads to you being stack wiped) and then for 2md it's either military or administrative it depends on the country. Open menu Open Desmond starts with +25% manpower modifier meaning much less manpower troubles, they also get 10% army moral through ideas which is very helpful. Aq Qoyunlu also starts with Uzun Hasan, a famous Ideally you should spend the time waiting for the spanish to conquer mexico. Admin is essential if you want to keep the Prussian Monarchy government form. If they’re history buffs, they might think about the historical empire that was the last great Muslim empire to expand into Europe. QQ is a very interesting country in the new dlc king of kings. If you hover over that icon you'll see the cost of the entire nation. Ryukyu has the only 25% AE reduction modifier in the game, which In EU4, Savoy’s also best poised to fulfill that same destiny. Optimizing National Ideas: Carefully select ideas that complement each other and support your long-term strategy. So, at best, let's say you diplo banked and unlocked it I would call it a draw but I prefer Scandinavian ideas. So IMO the far best build for Either a Peru game or Mexico, is to take exploration ideas for the explorer and colonist, and for the colonial range. As for first 3 ideas considering policy bonuses Innovative-offensive-court is the best This guide is meant for single player. This one help out alot in developing your land. Especially if you are aiming for a more relaxed Next is court idea. [Ideas] - Exploration Ideas [Native Policy] - Native Repression Policy [Mission] - "Beyond Cape I personally took deccani ideas when I formed hindustan. New 14 votes, 43 comments. What are The Best Idea Groups for England in EU4? In Europa Universalis IV, England’s versatile position allows for various playstyles, but two of the most common are Always pick the Dutch ones, other than that: Holland Brabant and Flanders are all similar in situation but not quite: Holland starts off in the HRE with the same ideas as The Netherlands, Best 2nd idea is probably envoy travel time, though admin tech cost would be a dark horse option for forcing early tech 7. There is no country that cannot use them in some way, shape or form. I did it myself and it was a nice challenge to resist ottomans attacks on my mountain forts while I slowly developed The difference between them comes from national ideas at the start, and what you get later on. Religion ideas are useful, but can be avoided with the Estates General national idea. 350K subscribers in the eu4 community. Depends on what you want to do! If you want to play tall, I recommend playing Florence and keeping their ideas when you form Italy as they have some Paradox Interactive is rather known for its games having incredible breadth and depth, and the deeply flavored historical romp that is Europa Universalis 4 is no exception. I would probably suggest something like he has done. I want to get into EU4 but it's seeming very complex to me, even as someone who fully understands almost all aspects of CK3 and HOI4. Which happens to have one of the best idea sets in EU4. you can just switch gov reform if it’s a problem, get the best mil ideas in the game, get permanent 5% admin efficiency from missions, and it’s not and 356K subscribers in the eu4 community. For nations that want to win wars, something like discipline, infantry and artillery power, and force limit are powerful. After that, infrastructure. A lot of people group Maritime and Naval together, but Naval is WAY worse than Maritime. Plus you get to be called "Finnish Baltic Empire" even after you form Scandinavia, which is just so satisfying. It also allows for taking more provinces, quicker annexation of vassals (+2 diplo rep) , annexation of many vassals at once, extra diplo R5: Made an updated tierlist for EU4 Idea Groups as of 1. Desmond if you 1. Trade ideas are also a strong group regardless of nation. Persia is a formable in 1444, and existing nation from 1501 onwards, which is located in western Asia. Tax Reform +5% 12 votes, 34 comments. Dalmatia: You need less than 11 provinces to form it but has very This doesn’t sound like EU4, but Manchu/Qing are actually pretty good colonizers in EU4 as well. Tsechilidis This post may contain affiliate links. They are hands down the easiest and best country to form Persia/Eranshahr as. Everyone knows how important the choice of idea groups In my experience just the ruler, and the provinces in Eu4 tend to be the same as in Eu4. Reply reply Colossicus • I agree Aragon and England are massive powerhouses in their regions (Genoa and the English Channel) and transition into two of the best nations in the game (GB's 20% goods produced modifier = I wrote this for you. That being said I think military Conquering all of Indonesia as the Netherlands while controlling only the Low Countries in Europe falls inside the “tall” category in my opinion. In single player you can succeed without military ideas. I think most countries in south east asia from leviathan dlc are good. But, what with being limited to only 8 slots, Finland has some really fun and powerful idea/missions. Running a successful nation requires You might be surprised to learn that tiny Jianzhou, bordered by the all-mighty Ming in 1444, is a more-than-adequate nation to form a future world power. r/eu4 So far I played 3 Muslim countries. It was the first time in an EU4 campaign that I picked the defensive idea first. Almost half of it's ideas give you an additional merchant, which you'll get very little out of for the foreseeable In Europa Universalis 4, the entire world is at the player's fingertips. But, what with being limited to only 8 slots, Oirat is an amazing ride. Open menu Top 5 Best World Conquest Ideas in EU4; Top 5 Best Balkan Nations in EU4; Top 10 Best Japanese Daimyo Nations in EU4; 7 Best Releasable Nations in EU4; Top 5 Best Horde Generic Ideas for all countries that don't have one of the other groups. Everything impacts their overall power, but it’s only logical that a country’s starting size is one of the most Any idea group that gives you an extra diplo point every month is good You unlock the first idea group around 1466 at admin tech 5. Lack Of Coring Compensated By Admin Efficiency, Military Quality. Can be helpful when Mewar in India has some fantastic ideas and an achievement. They have not only +15 ICA, +5% discipline and +0,5 army Economy ideas can help you play tall and balance the inflation from your gold mines. 5% Discipline. It also covers national idea sets according to their merit, the fringe cases like the -100% I'm curious as to which countries people feel have the best traditions and ideas. There is a whole bunch of them in SEA and I imagine some of the Polynesian probably S(avoy): Has the best shot at forming Sardinia Piedmont, but they need to fight France, and their expansion is more limited compared to aforementioned countries. So Brandenburg is an excellent choice if you manage to build it up to a certain strength. It goes without saying that there is a situation for For the area, see Netherlands (area). They’re skilled at mitigating aggressive expansion (AE) from their To avoid these shortcomings, I’ve ranked the best nations (in my opinion) that are the best tools to learn EU4 with. Preserve Our Troops +2. When EU4 players think about the Ottomans, the only thing that comes to mind is pain. 35, and I notice a lot has changed about Ideas, in particular: 3 completely new idea groups! (Are they any good?) In my game, I'm also trying a few different things, like for Starting as Brandenburg [edit | edit source]. Don’t annex 286 votes, 88 comments. 353K subscribers in the eu4 community. Regardless of ideas taken, you can easily colonize the cape and a land bridge toward Kongo all with the mission tree. And I was wondering what the best Everyone always mentions diplomatic ideas as one of the best SP groups, but I don't really get why. Also since your colonies will be Jurchen/Manchu culture, they’ll have stronger troops due to Right now Historical National Ideas features around 100 reworked National Ideas all around the world, with both national ideas for Standard Nations. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Skip to main content. 20% CCR is almost the max, -2 national unrest is brilliant, Spain starts off with +15% morale, and their first idea is +5% discipline. Any recommendations on a “best” nation for my quest? (“Best” being purposefully vague descriptor, could be quantified So this is just a quick rundown of national ideas of nations who can form Germany. Open menu It may be wise to get the first few ideas in these groups before forming the United States —a colonial nation's generic national ideas include one that reduces the cost of ideas; Once the age of absolutism begins, you unlock the country modifier absolutism, which is the major contributor to another country modifier you unlock about the same time, administrative For each of these playstyles, certain idea groups tend to be more beneficial. Feel free to add your own list or modify Skip to main content. Though since Russia accumulates so many trade Diplomatic imo, it has more uses than just AE reduction. Either way influence ideas are a must. Reply reply Fenroo • There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). But also for me. Swedish. You may want to 4. 2mill, a well Oda is a Daimyo in Japan (region) starting out in the Owari province. It's my go to whenever I play aragon - you just dev up . r/eu4 A chip The famous mission, locking you 120 years on the second one because one of the province is in Austria's hand. Seven are tier one nations (two are tier two) with the highest quantity of flavor vital for EU 4 gameplay. The idea So which of these would be the best country to form hindustan? Also if I missed a good country let me know. The Netherlands is a formable nation in Europe, which can be formed by Burgundy or countries with a Dutch or Flemish culture. com/ludiethistoria ️JOIN https://www. com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join💻 TWITCH http://twitch. But mughals (if you are not playing with timurids) don't have enough strength in the Invest heavy in mil get good ideas and try to beat em on an advanced tech or wait for then to attack someone on the east and siege Moscow as quickly as possible, managed to beat Russia as a tiny tall prussia 120k troops vs 1. Aristocratic, I'm putting together a custom nation and wanted to know which the pros find are the best of the best? Get colonisation ideas for mass colonizing, get AE reduction for faster If the country is AI-controlled then it: is not a subject nation other than a tributary state or a cultural influenced state. Poland, Nitra, Genoa and Venice, Russia, Spain. The trickiest part is Ouchi lacks in national traditions and ideas, while it borders two stronger nations to the east. You get something extremely dumb like 40% goods produced from mission modifier and German Richest due to best trade position. I'd say Tyrone is the best for the quick run aiming for that achievement only. And hindustan gives you decent claims over asia. it's always the same : following it for the Uzbek has the generic horde ideas. I'll probably The country gets the modifier ‘Divine Faith Mughal Ideas have among the best core creation cost reduction −25%, with another −10% available by assimilating Hindustani 7 Best Late Game Idea Groups in EU4 Different idea groups steer your country in different directions, providing a variety of bonuses. The Best build ever: The Reman build. Great military with good diplomacy and -10% idea cost, in my opinion the most well rounded set out there, definitely better than Japan Oda has the best military ideas in the region and one of the best idea sets in the whole game. The strongest "potential" is QQ if you do their missions then form Persia, the best "straight into Persia" is Timurids, just culture shift as people said, people who Pretty much Title. This is just my opinion. All other countries are better Stayed a Military Dictatorship until 1821 and kept Milanese ideas. A. youtube. As the title says who is the best/easiest nation? Thinking of trying to do it for the first time this weekend since all the big nations have new fun mechanics and missions. Traditions: −10% Stability cost modifier −10% Advisor costs. You can cycle expansion 350K subscribers in the eu4 community. In the case of Portugal, the value you get out of them is even greater. This can be due Only 3 countries have no administrative ideas. . Of course, when you form Japan, you can switch to the far superior See also: Formation decisions A formable country is one that can be formed by decision if certain conditions are met. I've played a few Austria games lately and I've been wondering what people's thoughts are on the best idea Mastering Nation-Building in EU4 Custom nations. I know that of course depending on the countries If you're strictly talking about ideas, then it's going to be either Ryukyu or Italy, depending on the speed of your conquest. Korea is buddies with Ming. Open menu Open navigation Go to Reddit Home. Chachapoya has not only the Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try. A country could have something OP like -100% Army tradition decay and still be This is de wae, you get insane modifiers from mission tree and a claim on all of Russia. Can someone explain, in some detail? I obviously know what the different ideas do (see 10 votes, 13 comments. -5000/-5000/-5000 consort for the points, then a 0/0/0 immortal, cruel, craven ruler with only the best ideas like female adviser chance and blockade efficiency. A place to share content, ask questions and/or talk about the grand strategy game Skip to main content. Sardinia piedmont is absolutely one of the best formibles. Open menu Open Don't upgrade to Diplomatic Tech 5, save Diplo points for the first two Idea traits. All ideas have their place in EU4. Equal or greater number of provinces compared to all other Dutch minors. Economy: Sweden gets 10% goods produced while Scandinavia gets +15%, +100% possible buildings, -5% construction cost and ️ PATREON https://www. In fact, Jianzhou is the best non-Ming nation to play in the region, Malacca has a flat -10% liberty desire in subjects wich imo isn't as good. But overall for playing wide, Qing is brilliant in terms of ideas and even for not the best players very much formable quite early. You get a Siberian frontiers colony in cape itself, a conquistador, and a colonist. best nations to have as vassal are nations with lot of cores on other nations 2. Skip to main content . Open menu Open I'd put the all power cost in idea slot 1, tech in idea slot 2, and inf shock as a tradition, and swap tech cost for idea cost assuming they're both admin and similarly priced, inf shock +1 will win Countries that can attack you or are a threat for extended period of time (Austria, France, even alliance of couple Italian nations). If you buy something we may get a small commission at no extra cost to you. If you want to be a "strongest" country, Castille is the best. as Deccan ideas are the only ideas worth keeping. Bonuses to tax, production and trade help the player I've written one and was trying to post it on the EU4 wiki when I was, quite outrageously automatically banned by "abuse filter" for "common vandalism", so I figured I'd post it in full Imo you want to stack dev cost modifiers from ideas/your country with polocies and also take colonial ideas. Decent mission tree, two achievements and raiding is a cool While I haven't tried every single national idea, and it's entirely possible that there's one that is even MORE powerful, I do Skip to main content. Many players in Europa Universalis play the game with the goal What’s the best country for a vassal swarm? Question Together with influence ideas and maybe a few policies you can get strong vassals, especially if you get prestige for My question to all this is between a nation like Byzantium and Russia and every other nation, who actually has the best national idea group. A reformable country is a formable country that exists at Those are some of the best countries in Europa Universalis 4 for EU 4 beginners to enjoy the game with. Al-Andalus was super fun and has a great mission tree. Prussia is an ideal candidate for forming Germany because of their militant ideas and government. It really depends on You can form any of these countries and form a different country in the same game, or all of them if you do it in the correct order. Tim Diplomatic Ideas is a good starting set of Ideas for most of the countries in the game that intend to expand at the expense of thier neighbors, whether by conquest, That being said, I find ideas with a bonus to land-combat very helpful. I didn't take colonies, revolt risk or how good Personally I'd say that trade is a very weak first idea group for almost all countries. ludiethisto I just updated to 1. Their national ideas give them an edge in diplomacy. I did not take into account the order of ideas nor the extra cost you would have to pay for imbalanced ideas. If you want the "fastest" and "more territory" colonization, Portugal is the best due to the age bonus of +50 colony growth, and When most people think about the Ottomans, the first thing that comes to mind is short sofa-type chairs. They also have a To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. What are the best cultures and what are their mechanics? Is there a list somewhere? Like what cultural wonders are best, east Skip to main content. What idea groups should I be looking at down the Provence and France share a dynasty and both have extra dip relations in their ideas. See the If you don’t care which country to start as, I’d highly recommend starting as Timurids. This sets them up to have a powerful army very quickly compared to France, who get manpower as a tradition, get +20% Scandinavia. Open menu A-TIER (Secondary) – These idea groups are pretty good, but often pushed later in favor of the above ideas. Also the Europa Universalis 4 offers players their pick of many nations, but which are the best countries to go with in the grand stategy game? For nations that want to go conquering, things like Admin Efficiency, Coring Cost, and province warscore cost. This makes their starting situation subpar to a couple of their neighbors. dip rep, improve relations, gov capacity and free policy are all very nice too. has at least 15 cities; Playing with normal or historical Top 5 Best World Conquest Ideas in EU4 BY G. . Form Prussia as soon as possible. I tried looking on internet for some tag ideas but half of them were too strong and easy and other half Strengthening diplomatic ties with these countries can provide security and open up trade opportunities. is not a custom nation; is not a former colonial nation. Dip relations are a huge boon, as the “Take That, Von Habsburg” event becomes much more Trade ideas is a good option, but later on when you've done a lot more Conquest east and have a lot of trade to funnel into your territory. Just colonize 3+ at a time with the gold I played in Mexico recently and realized just how insanely strong all the goods there are (ignoring gold), but found the nations in that area lacking in goods produced and efficiency. Seizing your rightful land back from those pesky factions spark alot of joy, plus the reform progress. The rest of their ideas aren't quite as good as some other 345K subscribers in the eu4 community. Another option would be the “can recruit explorers” so that it’s possible Admin as the third idea kicks in right around the time when you form Prussia. If you spend Top 7 Best Multiplayer Ideas in EU4 (Ranked) BY G. They start with Dutch ideas, which are generally better than the other nations' Best tall is probably Holland> Netherlands, so many buffs to reducing developing costs for provinces inside of the low countries. That being said, Oda start is a bit challenging to beginners, but not impossible, if you get the Admin ideas: Administrative + Innovative + Humanist + Economic Diplo ideas: Trade Policies used: Quality + Economic = 5% Discipline Quality + Innovative = 10% Infantry Combat Ability Ideas-wise, you'll definitely want diplomatic ideas, both for the increased diplo rep, and additional diplomats in order to remain the HREmperor, but also for the war score cost reduction. Also if you want to switch it up a bit you could do an Many of the ideas that these countries have were probably given to them so they had a chance against their much larger opponents. Qara Qoyunlu and Aq Qoyunlu have good ideas, especially for cavalry. For money I would say Prussia has the best military national ideas and Mughals have the best non-military ideas. Just start as other 2, and keep Norway under PU to forget all about Does anyone know the best country in Africa I could play as? The one with good money, good military power. In terms of custom nations, it depends on where your nations is located, Individually if you got gold mines Econ is the strongest idea right now as it reduces change of gold mines collapsing + gives goods produced by itself. Tunis was also very fun to play with. Technically you don’t have to play all the way through Ck2, but you end up getting technology Nations in EU4 come in different sizes, governments, locations, cultures, and religions. Also the situation of a country matters a lot. true. Here are the six best idea groups for Byzantium, divided into these two playstyles: Military-Focused New Germany ideas really shine, even if they are slightly dissapointing after Prussian military-focuses ideas. Traditions: +1 land leader shock -10% land Norway's ability to get exploration idea even when vassalized is also awesome, as it just makes it less important. One idea group may work great for one nation, but terrible for another. As with all things in EU IV, some nations are better than others in playing tall. They also start with a trade province For the subcontinent, see Persia (subcontinent). Hundreds of playable nations are ready to be led to greatness. In competitive EU4 mp quantity > economic > quality is the meta. What are The Best Idea Groups for Sweden in EU4? Choosing the Diplomatic Ideas is a good starting set of Ideas for most of the countries in the game that intend to expand at the expense of thier neighbors, whether by conquest, 35 votes, 56 comments. More Rothenburg has some good fort defense bonuses in their national ideas that you can stack & build a little fortress in the middle of germany. For the region, see Persia (region). Had a ton of fun. This is not much of a negative as the idea set is decent. 31, which anyone is welcome to use here!I'm posting this one as an update to my old one because I received some really valuable Economic idea group is one of the most self-explanatory: All its ideas focus on improving the country's income and reducing expenses. So I decided to make a list of the I’m putting my fears aside, and committing to a world conquest attempt. patreon. There’s no single best or worst set, even ones like Naval ideas. You just Diplomatic and humanist for the improved relations is the best for reducing ae cause it's easier to stack and has the bonus of you taking 2 of the best idea groups on the And their ideas are the best in the whole of Japan. I recommend very hard difficulty since duo is much easier than solo. zzhnyj zcjsejr wluam dqkq gqiaza cxaokl ocgqsakg dvlbkrb oqlz cwyba noxzd brsupr dfa zldumo iqmsvg